![]() ![]() I was thinking of having something like an ornamental sand-timer that a player can interact with in order to save, placed in convenient locations within levels. This would also limit a players ability to save scum, not that I mind save scumming, if someone wants to 'cheat' in my game, by all means they can. To do this, I was considering removing the save function in the main menu and placing certain checkpoints within levels where a player can save. ![]() I have been thinking about how to direct players of my current project to a careful (not reckless) style of play.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |